Python + aiohttp
Async WebSocket server. Auth, rooms, chat, poker logic, voice relay, music streaming. 3000 lines of pure Python. No ORM, no framework, just asyncio.
One Python server, one Godot client, one protocol. No React, no Unity, no Firebase, no BS.
Async WebSocket server. Auth, rooms, chat, poker logic, voice relay, music streaming. 3000 lines of pure Python. No ORM, no framework, just asyncio.
One socket. Text frames for game ops, binary frames for voice + music. Same protocol from browser, desktop, and mobile. No engine-specific multiplayer API.
Every pixel drawn with code. No PNGs, no sprite sheets. Cards, chips, felt, seats, faces — all procedural. Exports to Web, Windows, Linux, Android.
/holdem-v2//ws